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Wednesday, June 19 • 2:00pm - 2:20pm
Accessible Player Experiences: A New Approach to Accessible Game Design

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The focal point of accessible game design has primarily resulted in the addition of accessible options and features after the crucial design choices have already been made. From AbleGamers Charity comes a novel approach to accessible game design. With an emphasis on removing access and challenge barriers from the inception of the game development process, the AbleGamers Charity seeks to catalyze a new wave of game development that strives towards Accessible Player Experience (APX).

Speakers
avatar for Mark Barlet

Mark Barlet

Founder and Executive Director, AbleGamers Charity
Mark Barlet is the Founder and Executive Director of the AbleGamers Charity. Working alongside Mark, is Greg Haynes, Lead User Researcher at The AbleGamers Charity. Together, they seek to break down the barriers to gameplay that people with disabilities experience and foster accessible... Read More →
avatar for Greg Haynes

Greg Haynes

Lead Games User Researcher, AbleGamers Charity
Working alongside Mark, is Greg Haynes, Lead User Researcher at The AbleGamers Charity. Together, they seek to break down the barriers to gameplay that people with disabilities experience and foster accessible design practices in the gaming space. In discussing and consulting on accessibility... Read More →


Wednesday June 19, 2019 2:00pm - 2:20pm
Room 105