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Wednesday, June 19 • 11:15am - 11:35am
No Shame in Reproductive Health Games

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We believe that because of their interactive, iterative and inspiring nature, games appeal to the human psychology in a way most other communication tools don’t and their impact on our brains far transcends the boundaries of the virtual world.

This session will focus on 4 windows of opportunity that can be leveraged when creating low-cost mobile games for reproductive health for a global audience; (i) games are a universal language,(ii) smartphones are now available in areas where even toilets are a luxury,(iii)mobiles games provide a private mode of outreach and (iv) scaling up games to different contexts is cost effective.

avatar for Heather Miller

Heather Miller

Creative Director, GRID- Gaming Revolution for Inspiring Development
Heather Miller is the Creative Director at GRID. She is responsible for the storyboarding and script writing of GRID's reproductive health games, SurrEndo and Nari Paila. Heather manages the team of graphic artists at GRID and provides art direction for all game assets. She also conducts... Read More →
avatar for Nokafu Sandra Chipanta

Nokafu Sandra Chipanta

Program Officer II, Institute for Reproductive Health, Georgetown University
Sandra Chipanta manages programmatic and research activities at the Institute for Reproductive Health. Under the Fertility Awareness for Community Transformation Project, she works on community-based and digital games. She informed the content design of the Nari Paila mobile game... Read More →

Wednesday June 19, 2019 11:15am - 11:35am EDT
Room 105