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Tuesday, June 18 • 2:00pm - 2:45pm
Beyond STEM: SEL Skills in Game Design Curriculum

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The urgent, and by now familiar, call to educate youth in science, technology, engineering and math (STEM) is being matched in many quarters with an equally urgent call: to educate the “whole student” by emphasizing social and emotional learning (SEL). Increasingly SEL is seen as equally essential as STEM for students to thrive in school, career, and life. Panelists will discuss how their programs and curricula that teach game-design can advance SEL competencies such goal-setting, social engagement, cooperation, empathy, and problem solving—while also complementing STEM’s cognitive goals and inspiring interest in STEM careers.

Moderators
avatar for Susanna Pollack

Susanna Pollack

President, Games For Change
Susanna Pollack is the President of Games for Change.  With a background in media and entertainment, she now leads the nationally recognized organization and produces the annual Games for Change Festival, the largest gaming event in NYC as well as the Games and Media Summit in partnership... Read More →

Speakers
avatar for Dr. Leah Hanes

Dr. Leah Hanes

Executive Director, Two Bit Circus Foundation
Dr. Leah Hanes brings a unique set of professional and personal experiences to her role as Executive Director at Two Bit Circus Foundation.Beginning her life on a farm in rural Canada and beginning her career in Toronto she ending up in Los Angeles. Her career highlights include producing... Read More →
avatar for Philip Courtney

Philip Courtney

Chief Executive Officer, Urban Arts Partnership
Philip Courtney has served as the CEO at Urban Arts Partnership (UAP) since 2003. Since thattime the organization has grown into New York City’s largest arts education organization, directly serving more than 100 schools, 500 teachers and 15,000 students a year. Under Philip’s... Read More →
avatar for Harold Goldberg

Harold Goldberg

President, Editor in Chief, New York Videogame Critics Circle
Author/journalist Harold Goldberg has written for The New York Times, Washington Post, Vanity Fair, New York and many more. He founded The New York Game Awards and The New York Videogame Critics Circle, a 501(c)3 nonprofit organization of 35 multicultural group of 35 writers and critics... Read More →
avatar for Tom O'Connell

Tom O'Connell

Chief Partnerships Officer, Mouse Inc.
Tom O'Connell is the Chief Partnerships Officer at Mouse, where he develops strategic partnerships to ensure that every young person has the opportunity to access and amplify technology as a force for good. He is a former high school physics & computer science teacher who started... Read More →


Tuesday June 18, 2019 2:00pm - 2:45pm
Room 105