Civics & Social Issues [clear filter]
Wednesday, June 19

11:15am EDT

Project Briefs: New Approaches
In this series of project briefs we’ll learn about four new ways of seeing impactful games in citizen journalism, in anti-bias training, play testing with grant stakeholders, and how to look back at a game that criticizes the idea of games for change itself.

Eric Espig
Citizen Journalism in the Middle East: a VR Game by VGA Gallery and Media Majlis 

Karina Popp
Games Changed: A Postmortem

Anna Feigenbaum
Playtesting for Social Justice: Ten Takeaways from Developing RiotID: The Board Game

Karen Schrier
A New Approach to Bias Training: Developing Perspective-Taking and Empathy through Game Jams

avatar for Anna Feigenbaum

Anna Feigenbaum

Senior Lecturer in Digital Storytelling, Bournemouth University
Anna Feigenbaum is a writer, teacher and public speaker. She has lead over 50 international workshops on social justice and design. She is a co-author of Protest Camps (Zed 2013) and the author of Tear Gas (Verso 2017). Her writing can be found in The Guardian, The Atlantic, Al Jazeera... Read More →
avatar for Dr. Karen Schrier

Dr. Karen Schrier

Associate Professor & Director of Games, Marist College
Dr. Karen Schrier is Associate Professor/Director of Games at Marist College. Prior, she worked at Scholastic, Nickelodeon, and BrainPOP. She’s been researching and designing games for 15+ years, making one of the first AR games. She’s the editor of the Learning, Education & Games... Read More →
avatar for Eric Espig

Eric Espig

Digital Media Specialist, Northwestern University in Qatar
Eric Espig designs and produces interactive exhibitions for museums. Currently working in Doha, Qatar for Northwestern University he has in the past worked at the Canadian Museum of History as head of digital projects and as digital manager and content developer with the Royal British... Read More →
avatar for Karina Popp

Karina Popp

Freelance Designer & Instructor
Karina is a person living, making game-things, and teaching game-things in New York. She recently finished the Nuovo-nominated 10 Mississippi, a stop motion photography game about intimacy and banality. She made games for Sesame Workshop, presented games at festivals such as Come... Read More →

Wednesday June 19, 2019 11:15am - 12:05pm EDT
Starr Foundation

4:15pm EDT

Project Briefs: What Can We Learn About...
In this series of project briefs we’ll learn about the dark topics personal trauma, digital privacy, drugs, crime and the apocalypse.

Emperatriz Ung, Independent Game Designer
Depicting Trauma in Games: An Autobiographical Take

Charli Battersby, Writer
How We Stopped Worrying And Learned To Love The Bomb

Jennifer Dalsen, UX Researcher, Facebook
Digital Privacy in Games: What Students Are Learning

Julia Pilgrim
Gaming for Justice

avatar for Julia Pilgrim

Julia Pilgrim

Education for Justice (E4J) Team Leader, United Nations Office on Drugs and Crime (UNODC)
Ms. Julia Pilgrim is the Team Leader of the United Nations Office on Drugs and Crime (UNODC) Education for Justice (E4J) initiative. Ms. Pilgrim has previously held the position of Crime Prevention and Criminal Justice Officer with UNODC’s Corruption and Economic Crime Branch. Ms... Read More →
avatar for Emperatriz Ung

Emperatriz Ung

Independent Game Designer
Emperatriz Ung is a Chinese-Colombian game designer & writer from the American Southwest. Her creative work predominantly explores personal struggles with mental health, teen motherhood, and generational trauma. She earned her BA in English from the University of New Mexico, and her... Read More →
avatar for Charli Battersby

Charli Battersby

Charles [Charli] Battersby is a game designer, playwright, screenwriter, actor, and journalist. Charli has written about video games for publications including Chelsea Now, Geek.com, Venturebeat, NYC Community Media, Complex, and Joystiq. Battersby founded the organization PressXY... Read More →
avatar for Jennifer Dalsen

Jennifer Dalsen

UX Researcher, UW-Madison
Jennifer Dalsen is UX Researcher at Facebook and a PhD graduate from the University of Wisconsin, Madison. Her prior experience includes harnessing qualitative and quantitative data streams to better understand player behavior at Electronic Arts (EA), Gear Learning, and Games+Learning+Society... Read More →

Wednesday June 19, 2019 4:15pm - 5:05pm EDT
Room 105
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