XR for Change Summit [clear filter]
Monday, June 17

11:15am EDT

Virtual Reality For Reentry: Designing Immersion with Incarcerated and Returning Citizens
The journey home from prison often presents obstacle after obstacle for women, from seeking housing and employment to keeping up with parole demands. For some, stressful situations--like being in crowded spaces or losing custody over a child--can lead to unhealthy coping mechanisms that result in individuals getting sent back to prison. In this panel, we discuss the emotional and psychological challenges of reentry; the potential for immersive technologies to prepare women for these situations; our process of co-creating a VR curriculum with a women’s prison; and ethical considerations for designing with “captive users” who are too often silenced and exploited.

avatar for Eric Gordon

Eric Gordon

Professor, Engagment Lab at Emerson College
Eric Gordon is a professor of civic media and the director of the Engagement Lab at Emerson College in Boston. His research focuses on building better interfaces between publics and civic organizations in a context of diminishing trust. He has co-designed interventions for large and... Read More →
avatar for Melissa Teng

Melissa Teng

Project Manager, Engagement Lab, Emerson College
Melissa Teng is a designer and research associate at the Engagement Lab at Emerson College. She is exploring therapeutic applications of virtual reality with incarcerated and returning citizens, focusing on collaborative and civic design processes. She received her MA in Media Design... Read More →

avatar for Jennie Dul

Jennie Dul

Assistant Manager, Logixhealth
Jennie Dul is a dancer, actress, choreographer and hot pot enthusiastic. As a dancer, she specializes in hip hop dancing and has collaborated with Wellesley College on several workshops to put performances to empower young girls in the community. She also has a diverse range and is... Read More →
avatar for Barry Pousman

Barry Pousman

Director of Content Marketing and Digital Strategy, Institute for the Future
Barry Pousman works with the Institute for the Future, a not-for-profit think tank where he turns foresight into action through media. Prior to IFTF, Barry was CEO at Variable Labs, focusing on creating immersive training content. Barry is formerly a Chief Digital Strategist at the... Read More →
avatar for Lynn Lizotte

Lynn Lizotte

Deputy Superintendent, Massachusetts Department of Correction
Lynn Lizotte is the Deputy Superintendent at MA DOC's SouthMiddlesex Correctional Center (SMCC) in Framingham, MA. SMCC is a minimum/pre-release facility for female inmates. She has been in the corrections field for 20 years working in different capacities with both male and female... Read More →

Monday June 17, 2019 11:15am - 12:00pm EDT
Mainstage - Tishman Auditorium

12:15pm EDT

The Education Market: VR’s Best Hope?
For years, experts have been predicting that immersive technologies like AR and VR are on the cusp of breaking into the mainstream market. But despite the dazzling experiences that users may encounter when they first try a VR headset, industry reports suggest there continue to be signs of instability in the hardware marketplace, and that consumer demand hasn’t been as strong as anticipated. Perhaps the classroom is where AR and VR will really shine.
Children are enthusiastic about AR and VR, and teachers have expressed greater engagement around lessons that incorporate immersive media. But is it safe? How are these technologies being deployed in the classroom – are teachers receiving the training and support they need to implement successful lessons? What happens when the novelty wears off? And as AR and VR continue to gain traction in the education marketplace, how can we ensure equitable access to these learning experiences for all students?

avatar for David Kleeman

David Kleeman

SVP, Global Trends, Dubit
Strategist, analyst, connector — David Kleeman has led the children’s media industry in developing sustainable, child-friendly practices for 30+ years. He is SVP, Global Trends for strategy/research consultancy and digital studio Dubit.David is passionate about media’s potential... Read More →

avatar for Brooke Morrill, PhD.

Brooke Morrill, PhD.

Senior Director of Education, Schell Games
Brooke Morrill, Ph.D., is the Director of Education at Schell Games where she uses her expertise in behavioral science, psychology, and research to bolster the impact of and engagement in the company’s transformational games. She also identifies and secures project funding in both... Read More →
avatar for S. Craig Watkins

S. Craig Watkins

Professor, The University of Texas at Austin
S. Craig Watkins is the Founding Director of the Institute for Media Innovation (IMI) and the incoming Ernest S. Sharpe Centennial Professor in the Moody College of Communication at The University of Texas at Austin. An internationally recognized expert in media, Watkins is the author... Read More →
avatar for Michael Preston

Michael Preston

Executive Director, Joan Ganz Cooney Center at Sesame Workshop
Michael Preston, PhD is the Executive Director of the Joan Ganz Cooney Center at Sesame Workshop, a research and innovation lab that works to advance children's learning and health in the digital age. Previously he led K-12 computer science efforts at CSforALL and CSNYC, digital learning... Read More →
avatar for Dr. Bruce Homer

Dr. Bruce Homer

Associate Professor, The Graduate Center, CUNY
Bruce D. Homer is Associate Professor and Executive Officer (Chair) of Educational Psychology at the Graduate Center of City University of New York, where directs the Child Interactive Learning and Development (CHILD) Lab. Dr. Homer’s research investigates children’s acquisition... Read More →

Monday June 17, 2019 12:15pm - 1:00pm EDT
Room 105

2:00pm EDT

Funding in XR
Let’s face it: producing XR can be expensive. Whether it’s 360 video or interactive mixed reality, quality experiences require healthy budgets. But as these media mature, how and where are creators generating funds to produce their work? This panel brings together top decision-makers to explore the processes they have used and encountered to get experiences the funding they need.

avatar for Adaora Udoji

Adaora Udoji

Director of Innovation and Venture Programs, RLab
ADAORA’s expertise is emerging technology. She helps corporations build products, teams, and services, she helps startups grow their businesses, investors identify new opportunities, and audiences around the world understand how new tech can work. Currently, she is the Director... Read More →

avatar for Marcie Jastrow

Marcie Jastrow

SVP of Immersive Media, Technicolor
Marcie Jastrow is an industry veteran with over 20 years in the Entertainment business.Currently the SVP of Immersive Media at Technicolor, as well as the Head of the Technicolor Experience Center (TEC), Marcie is dedicated to bringing artists, technologists, and partners together... Read More →
avatar for Kris Severson

Kris Severson

Director, Global Content Partnerships, HTC Viveport
Kris Severson is head of VR for Impact for HTC Vive. She is also head of global partnerships for HTC Viveport, specializing in gaming content. She started her career at Sony PlayStation, curating third party content for both both PS1 and PS2. She spent 12 years at Rockstar Games and... Read More →
avatar for Dr. David Miller

Dr. David Miller

Program Director, National Institutes of Health
Dr. David Miller is a Program Director at the NIH's National Cancer Institute, the federal government's principal agency for funding cancer research, training, and technology development. Dave has led multiple NIH programs supporting the development of data science software tools... Read More →
avatar for Steve Oyer

Steve Oyer

Managing Director, i(x) investments
Steve Oyer is a Managing Director of i(x) investments where leads the Family Impact platform and serves on the firm’s investment committee. Steve brings 35 years of business and investment experience to i(x). He most recently was a Senior Vice President at Lazard Asset Management... Read More →

Monday June 17, 2019 2:00pm - 2:45pm EDT
Mainstage - Tishman Auditorium

4:00pm EDT

Narrative and the Power of VR
Atlas V and Archer’s Mark, the creative forces behind award-winning VR experiences Vestige and Notes on Blindness, discuss how the use of personal non-fiction narratives in VR can help audiences re-engage with challenging emotional, social and cognitive issues through the use of new technology. Now partnering with Princeton’s Program on Science and Global Security, the team will explore how these techniques can be used to reenergize the public debate on the threats posed by nuclear weapons in the twenty-first century.

avatar for Susanna Pollack

Susanna Pollack

President, Games For Change
Susanna Pollack is the President of Games for Change.  With a background in media and entertainment, she now leads the nationally recognized organization and produces the annual Games for Change Festival, the largest gaming event in NYC as well as the Games and Media Summit in partnership... Read More →

avatar for Pierre Zandrowicz

Pierre Zandrowicz

Co-Founder / Creative Producer, ATLAS V
Pierre Zandrowicz is a director whose passion lies in visual narration. He has been directing for over ten years (short films, clips, ads), first at FatCat Films (2005-2015), and then after at Premier Heure (2015-2017) where he co-founded Okio--a studio specializing in virtual reality--with... Read More →
avatar for Tamara Patton

Tamara Patton

PhD Candidate, Princeton University
Tamara Patton is a doctoral student in Princeton University's Program on Science and Global Security. Her research centers on nuclear arms control and disarmament measures, including working with virtual reality environments to design and simulate possible approaches for countries... Read More →
avatar for Steve Jamison

Steve Jamison

Founder / MD, Archer's Mark
Steve Jamison is the co-founder of UK production studio Archer's Mark, which he established in 2009 with partner Mike Brett.The company has a reputation for creating strongly-authored work across a range of platforms from digital content and advertising to feature films and interactive... Read More →

Monday June 17, 2019 4:00pm - 4:30pm EDT
Mainstage - Tishman Auditorium

4:00pm EDT

XR Brain Jam Project Pitches
Join us for the conclusion of our XR Brain Jam. Games for Change will feature some of the best XR prototypes built during the two-day Jam immediately preceeding the XR4C Summit! Participating teams of XR developers and STEM researchers will showcase their experiences and give insights into the development process.

Monday June 17, 2019 4:00pm - 4:45pm EDT
Room 105

5:00pm EDT

Virtual Art in the Real World
Virtual and Augmented Reality are paving the way for unprecedented artistic expression, allowing for a new relationship to emerge between artist and audience. This panel turns to practicing artists to discuss their processes for taking art from idea to showcase in the real world, methods of discovery and experimentation, and their visions for the role XR will play in the future of art.

avatar for Jesse Damiani

Jesse Damiani

Editor-at-Large, VRScout
Jesse is an entrepreneur, advisor, journalist, curator, educator, and public figure in emerging technology. He is Editor-at-Large of VRScout, a Contributor at Forbes, Series Editor of Best American Experimental Writing, and CEO of Galatea, a screenwriting and project management tool... Read More →

avatar for Nancy Baker Cahill

Nancy Baker Cahill

Founder, 4th Wall
Nancy Baker Cahill is a multi-disciplinary artist and founder of 4th Wall, a free AR app which invites users to place her art in 360 degrees anywhere in the world. She created the ongoing, collaborative, AR public art exhibition Coordinates, site-specific activations of artworks created... Read More →
avatar for Carrie Able

Carrie Able

Visual Artist / Poet / Musician / VR Creator
Carrie Able is a Brooklyn based visual artist, poet, musician and virtual reality creator. She has exhibited extensively from the Honolulu Museum of Art to the Toledo Museum of Art and has been printed in publications such as the National Geographic Traveler.  Private collections... Read More →
avatar for Marjan Moghaddam

Marjan Moghaddam

Professor, LIU Brooklyn
Marjan Moghaddam is an award-winning, pioneering and influential digital artist/animator who has been exhibiting her art in galleries, museums, festivals and the net, for several decades. She has been in Siggraph Computer Animation Festival and Art Gallery four times, and has been... Read More →
avatar for Ken Perlin

Ken Perlin

Professor of Computer Science, New York University
Ken Perlin is a professor in the Department of Computer Science at NYU, where he directs the Future Reality Lab. Research interests include future reality, graphics and animation, user interfaces and education. He is chief scientist at Tactonic Technologies and Holojam Inc, and is... Read More →
avatar for Sougwen Chung

Sougwen Chung

Sougwen 愫君 Chung is a Chinese-born, Canadian-raised artist and (re)searcher based in New York. Chung's work explores the mark-made-by-hand and the mark-made-by-machine as an approach to understanding the dynamics of humans and systems. Chung is a former research fellow at MIT’s... Read More →

Monday June 17, 2019 5:00pm - 5:45pm EDT
Mainstage - Tishman Auditorium
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