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2019 Games for Change Festival
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Friday
, June 14
Theresa Lang Community and Student Center
6:00pm •
XR Brain Jam: Kickoff
Saturday
, June 15
Theresa Lang Community and Student Center
8:30am •
XR Brain Jam
Sunday
, June 16
Theresa Lang Community and Student Center
8:30am •
XR Brain Jam: Conclusion
Monday
, June 17
7th Floor Teacher's Lounge
12:15pm •
Meet the Funder: Kris Severson (HTC Viveport)
3:00pm •
Meet the Funder: Cezara Windrem (AARP Innovation Labs)
4:00pm •
Meet the Funder: Justin Hendrix (NYC Media Lab/RLab)
4:30pm •
Meet the Funder: Amy Coveny (G4C Accelerator/Quake Capital)
Mainstage - Tishman Auditorium
9:30am •
Opening Remarks with Anne Gaines
9:45am •
Keynote - It's All Game Design
10:15am •
Keynote - The Subversive Potential of XR in Fine Art and Public Access
10:35am •
Keynote - The Transformative Potential of Immersive Technologies
11:15am •
Virtual Reality For Reentry: Designing Immersion with Incarcerated and Returning Citizens
12:15pm •
Stopping Harassment Through Design
12:40pm •
Keynote - Waking Up to a New Reality: Building a Responsible Future for XR
2:00pm •
Funding in XR
3:00pm •
Fireside Chat: Marcie Jastrow and Jesse Damiani
3:20pm •
Techniques to Transform Online Cultures
4:00pm •
Narrative and the Power of VR
4:30pm •
smokeSCREEN VR: A Partnership for Social Change
5:00pm •
Virtual Art in the Real World
6:00pm •
Keynote - Designing Future Realities
6:20pm •
Keynote - The Many Ways That XR Technology is Transforming, Localizing, and Personalizing Healthcare
6:40pm •
Keynote - How Diversity in Spatial Computing Inspires Change
Room 105
11:15am •
Virtual Reality for Workplace Training
11:45am •
Smileyscope: VR in Pediatrics, One Year Later
12:15pm •
The Education Market: VR’s Best Hope?
2:00pm •
Fighting Addiction With Immersive Technology and AI
2:30pm •
Creating Empathy in VR Experiences
3:00pm •
Project Briefs: Female Founders
4:00pm •
XR Brain Jam Project Pitches
5:00pm •
VR for Advocacy
5:30pm •
Game Design Thinking for Civic Engagement
Tuesday
, June 18
Mainstage - Tishman Auditorium
9:30am •
Opening Remarks with Anne del Castillo
9:45am •
Keynote - Extraordinary Actions Come from Ordinary Ideas
10:15am •
Keynote - Build a Better Gaming Community
11:15am •
Immersive Entertainment for Change
12:00pm •
Keynote - The Ethics of Video Games
2:00pm •
Keynote - Doing Well While Doing Good: Responsible Practices for the Mass Market
2:30pm •
Aging Better through Virtual Reality and Games
4:15pm •
Esports: Competitive Play and Social Good
5:30pm •
Keynote - Change Begins with Me
6:00pm •
Keynote - Hacking Mindfulness
6:30pm •
G4C Awards Ceremony & Celebration
Room 104
11:45am •
Project Briefs: Impacting Impact - Maximizing Your Game's Reach, Stickiness, and Sustainability
2:00pm •
Project Briefs: Health & Wellness
3:15pm •
VR for Binocular Vision: Using the Brain's Neuroplasticity to Treat Lazy Eye
3:45pm •
Neuro Champions: Improving Child and Adolescent Knowledge of the Brain, Neuroscience and Mental Health
4:15pm •
Public Screens and Games Embedded in Physical Space: The Rise of Maker Games
4:45pm •
The Great Cognitive Depression (and the Rise of the Miyagi Movement)
Room 105
11:15am •
Museum of Me: Exploring Identity with What Remains of Edith Finch
11:45am •
Beyond the Empathy Games 101: Digging Deep into Empathy, Ethics, and Design
12:15pm •
How to Make Things Fun: From Disaster Preparedness to Transportation Infrastructure, Voter Education to Circular Economies
2:00pm •
Beyond STEM: SEL Skills in Game Design Curriculum
2:45pm •
Games as a Civil Rights Issue
3:15pm •
Your Game Could Be a PSA!
3:45pm •
Putting Games to Work in City Government
4:15pm •
Project Briefs: Students and Educators as Game Designers
Room 204
2:00pm •
Meet the Funder: Edward Metz (US Dept. of Ed./SBIR)
3:00pm •
Speed Networking
4:15pm •
Meet the Funder: David Miller (NIH)
Room 205
3:00pm •
Speed Networking
Starr Foundation
11:15am •
How to Talk About Games, Today
1:00pm •
ETC Presents: Piggy Banksy Live! - A Multiplayer Experience on Art and Provocation
2:30pm •
Esports in Education
3:30pm •
Agencies of Play: Science Games in the Federal Government
4:45pm •
Non-Profits Doing Good for Games
Wednesday
, June 19
Mainstage - Tishman Auditorium
9:30am •
Opening Remarks with Susanna Pollack
9:45am •
Keynote - Games Are Not Good For You
10:15am •
Keynote - Let's Not Kill the Golden Goose
11:45am •
The Institute of Play: Takeaways from a Decade in the Trenches
12:15pm •
Endless: Creating Digital Agency through Gaming
2:00pm •
Fireside Chat: Stan Pierre-Louis and Yannis Mallat
2:30pm •
Keynote - Games for Countering Climate Change
3:00pm •
Keynote - This is Not a Game: Creating Civic Engagement on Full Frontal with Samantha Bee
4:00pm •
(Almost) Everything I Needed to Know About Game Design I Learned in the Girl Scouts
4:30pm •
The New Childhood: A Fireside Chat with Jordan Shapiro and Tami Bhaumik
5:30pm •
Keynote - The Mind: Engineering the Future of Human Possibility
6:00pm •
Keynote - 0 to 120 Million: Infecting the World with Games That Make You Think
Room 104
11:15am •
The Benefits of Playing Minecraft Together for Children with Autism
11:45am •
Playing for the Planet: How Video Games Can Deliver for People and the Environment
12:15pm •
Project Briefs: Reaching Underserved Audiences
2:00pm •
Deep Learning Through Games
2:45pm •
Project Briefs: Your Game is Our Textbook
3:45pm •
Living the Life of a Refugee: Games and VR for Change
4:15pm •
Gamification as a Life-saving Medicine
4:45pm •
Using Virtual Reality for Training Healthcare Providers in High-Stakes Pediatric Resuscitations
Room 105
11:15am •
No Shame in Reproductive Health Games
11:45am •
Making a True, Sad Story Playable Through Character Development
12:15pm •
VR NeuroTherapy in Rehabilitation for Improved Mobility, Chronic Pain Management and Independence
2:00pm •
Accessible Player Experiences: A New Approach to Accessible Game Design
2:30pm •
Promoting Sex-Positivity Through Analog Games
3:15pm •
Games for Impact: Fostering the Games for Change Movement in Poland
4:15pm •
Project Briefs: What Can We Learn About...
Room 204
12:00pm •
Meet the Funder: Amy Coveny (G4C Accelerator/Quake Capital)
2:00pm •
Meet the Funder: Luke Crane (Kickstarter)
Room 205
2:30pm •
IGDA Games for Health SIG Community Roundtable: Open Invitation to Participate
Schwartz Concourse (5th Floor)
12:30pm •
IGDA Mentor Café
Starr Foundation
11:15am •
Project Briefs: New Approaches
12:15pm •
Well Played: Ndemic Creations
2:30pm •
The NBA 2K League: Building an Esports Community
3:15pm •
Transforming the Experience of Physical Activity Through Fitness Gaming
4:30pm •
Distribution Strategies: Lessons Learned from the Field
Timezone
2019 Games for Change Festival
America/New York
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2019 Games for Change Festival
Jun 14
-
19, 2019
Friday
, June 14
Saturday
, June 15
Sunday
, June 16
Monday
, June 17
Tuesday
, June 18
Wednesday
, June 19
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63 5th Avenue, New York, NY, USA
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7th Floor Teacher's Lounge
Mainstage - Tishman Auditorium
Room 104
Room 105
Room 204
Room 205
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Starr Foundation
Theresa Lang Community and Student Center
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Friday
, June 14
Saturday
, June 15
Sunday
, June 16
Monday
, June 17
Tuesday
, June 18
Wednesday
, June 19
Venue
7th Floor Teacher's Lounge
Mainstage - Tishman Auditorium
Room 104
Room 105
Room 204
Room 205
Schwartz Concourse (5th Floor)
Starr Foundation
Theresa Lang Community and Student Center
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